Last night I've upgraded my iPod Touch to the latest iPhone OS 3.0 and its corresponding SDK. The OS upgrade went smoothly. However for the SDK, what I had done was not working when I switch the include path to use the 3.0 SDK because it also required GCC 4.2 (by default it is GCC 4.0). Once I changed that, the Eiffel code compiled just fine.
Since my last blog entry, the iPhone library available under $EIFFEL_SRC/experimental/library/iphone (and its corresponding example in $EIFFEL_SRC/examples/iphone/basic) is able to respond to the touch events. You can detect the start, the moving and the end of a touch.
Here is the extract of the application:
indexing
description : "basic application root class"
date : "$Date: 2009-06-15 23:25:41 (Mon, 15 Jun 2009) $"
revision : "$Revision: 79297 $"
class
APPLICATION
inherit
ARGUMENTS
SHARED_LOG
EXCEPTION_MANAGER
create
make
feature {NONE} -- Initialization
make
-- Run application.
local
l_app: UI_APPLICATION
do
create l_app
l_app.post_launch_actions.extend (agent launch)
l_app.launch
rescue
if attached last_exception as l_exception then
put_string (l_exception.exception_trace)
end
end
feature -- Actions
launch
local
window: UI_WINDOW
l_label: UI_LABEL
l_rect: CG_RECT
do
l_rect := (create {UI_SCREEN}.make).bounds
create window.make (l_rect)
create l_rect.make (10, 50, 300, 100)
create l_label.make_with_text ("Hello World!", l_rect)
l_label.set_background_color (
create {UI_COLOR}.make_rgba (0, 1, 0, 1))
l_label.set_foreground_color (
create {UI_COLOR}.make_rgba (1, 0, 1, 1))
l_label.align_text_center
window.extend (l_label)
window.touches_began_actions.extend (
agent touch_began_action (l_label, ?))
window.touches_moved_actions.extend (
agent touch_moved_action (l_label, ?))
window.touches_ended_actions.extend (
agent touch_ended_action (l_label, ?))
window.show
end
touch_began_action (a_label: UI_LABEL; a_event: UI_EVENT)
local
l_point: CG_POINT
do
if attached {UI_TOUCH} a_event.all_touches.item as l_touch then
l_point := l_touch.location
a_label.set_text ("Starting touch " + i.out + " ...")
a_label.set_center (l_point)
i := i + 1
end
end
touch_moved_action (a_label: UI_LABEL; a_event: UI_EVENT)
local
l_point: CG_POINT
do
if attached {UI_TOUCH} a_event.all_touches.item as l_touch then
l_point := l_touch.location
a_label.set_text ("Moving touch " + i.out + " ...")
a_label.set_center (l_point)
i := i + 1
end
end
touch_ended_action (a_label: UI_LABEL; a_event: UI_EVENT)
local
l_point: CG_POINT
do
if attached {UI_TOUCH} a_event.all_touches.item as l_touch then
l_point := l_touch.location
a_label.set_text ("Ending touch " + i.out + " ...")
a_label.set_center (l_point)
i := i + 1
end
end
i: NATURAL_64
I'm looking for people who would like to help in improving the Eiffel iPhone library by wrapping the iPhone UI classes. If you are interested contact me so that we can get together to organize an effective plan of work.
3.0 SDK
Hey Manu,
If you could write down the steps to get everything running I would be glad to play around with your library a little. I have OS 3.0 running and I am in the iPhone developer program already.
Daniel
I'm building that page at the moment. It is located on http://dev.eiffel.com/iPhone_Development but there is not much there yet. I'll try to complete it tonight.